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Atari 2600 | 20 Hours Modeling

I had 4–5 days to model this Atari 2600. I had to make this hero asset as visually accurate as the main references given to me.
I also had to make it game-ready, implement it, and render it in Unreal Engine 5.

I explored new rendering techniques, such as using a dirt mask to make the render more realistic.

All were finished after around 20 hours of production.

Main ref that were given to me

Main ref that were given to me